
Don't get me wrong, I thought the music was good initially. The cause of my pain you ask? The blaring, fierce, and high pitched music. You know the type of pain you get when one of your co-workers begins to talk about why his kids are so good or about the big game last night. However after that moment my head was filled with a piecing pain. After that there are 5 different languages you can choose, English, French, German, Italian and Spanish. The pleasantry was in the feature that allowed me to start in several different color modes. To step back a bit however starting the game gave me a pleasant surprise and a headache. How does this relate to the plot? I have no idea I just know that you start in the tower.
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In fact the only thing I managed to connect was when I started it in VGA 16 color mode it showed me a little movie of lightning hitting a forest and creating a tower. The game dumps you into a fantasy world with almost no story line whatsoever. Originally released for the Amiga in 91 it was later ported to the SNES and beyond. Obitus is a role-playing game released for the DOS back in 1991. Later you encounter a similar type of gameplay that involves exploring castles and adds 4 directional movement. The arcade elements consist of horizontal scrolling areas where you fight enemies with your bow while avoiding their attacks. This smooth scrolling continues when you move forward, giving the game more of a 3D feel. One of the more remarkable features is in the first person mode, rather than having just 4 directs to face and flicking between them there are 8 directions and the view scrolls smoothly as you turn. The gameplay consists of a combination of arcade elements and first person view much like Eye of the Beholder and Dungeon Master. Wils aim is to find the secret to how he was transported here and discover a way back. Wil Mason has been transported to the fantasy world of Middlemere, which is ruled by four rival brothers.
